Although The Game Awards 2021 was filled with great announcements for a host of mega games and experiences such as Hellblade II: Senua’s Saga, Star Wars Eclipse, and The Matrix Awakens, horror and mystery fans got the best deal of the party with the official reveal of Part Two of the game. Alan Wake series. After an absence of more than a decade, the Alan Wake series is coming back to life and it seems that genius writer and director Sam Lake is intent on providing an unforgettable experience. Here’s everything we’d like to see in the second part of the Alan Wake series.
Let’s first talk about all the official information we have about Alan Wake 2 at the moment:
- After the game was announced at The Game Awards 2021, director Sam Lake revealed a set of important details that the studio has been working on since the first part was released in 2010. The studio has been creating a set of ideas and has been continuing to revamp and improve them at the same time that it was It works on Quantum Break and Control. Now, more than a decade later, the studio has settled on the current idea, which will be finalized in 2023.
- Although Remedy Entertainment has partnered with Epic Games to publish Alan Wake 2, Remedy will not use the Unreal Engine 5 and will continue to run on its own Northlight Engine. This engine would be better for the studio as they know all its ins and outs, and according to Sam Lake, this will be the best Remedy game in terms of graphics.
- Alan Wake 2 will be the first horror game from Remedy Entertainment. The first part had some elements of horror, but the game overall was an action experience. The second part will change this perspective dramatically, as it will be a complete horror and survival experience, and this will be Remedy’s first experience with this type of game.
Thank you for being as excited about Alan Wake 2 as we are ❤️🔥🔦. A couple of easy clarifications before we go dark to continue the work. Yes, this is a 3rd person game. Yes, both Ilkka Villi and Matthew Porretta return in the role of Alan Wake. #AlanWake @alanwake @remedygames pic.twitter.com/8UvzXGgKdE— Sam Lake (@SamLakeRMD) December 14, 2021
- With the game going to offer a horror experience, players were expecting to see changes to the main game design and shift to a first-person perspective instead of a third person. Today, director Sam Lake spoke on Twitter confirming that the game will keep the third-person perspective like the first. Actor Ilkka Villi will also return as Alan Wake in Part Two.
- Finally, Alan Wake 2 will have an age rating of M for Mature +17 which means that the game will have the convenience of using insults and blood, as well as violence and suspicious images in the style of psychological horror that it will present.
Studio Remedy Entertainment will disappear a little while working hard on the game, and then it will return to us in the summer of 2022 to reveal more information and we expect at that time to review the gameplay. Of course, the perfect time for that would be E3 2022 for the studio to ensure as much visibility as possible on its game. Alan Wake 2 will be released sometime in 2023 on PC via the Epic Games Store as well as next-generation PlayStation 5 and Xbox Series X|S.
Now we move on to the most important part: what do we want to see in Alan Wake 2?
1- More massive world / open world
In case you didn’t know, Remedy Entertainment wanted to make the first part of Alan Wake a time-varying open world experience (Day/Night Cycle). The main idea of the game was to get Alan to get the gear, ammo, and resources he needs during the day to be able to face the dark enemies at night. Of course, the final version completely changed that and became a completely linear game.
Although Alan Wake 1’s world was a great linear one, I’d love to see Remedy’s core idea come true and see the game’s action in an open world. Since Alan Wake 2 is going to be a full-fledged survival horror game, the studio’s initial vision will work perfectly this time around especially if the studio decides to bring back the time-changing system. With this change, you will continue to advance in the story of the game on the one hand, and on the other hand you will have to search for resources in this open world in order to withstand the darkness of the night.
One of the things we didn’t like about the first part is that most of it takes place in a huge forest. Yes, the jungle gave us a unique experience of horror and mystery, but we wanted to have a more diverse world. The studio now has experience presenting many different worlds like what we got in Quantum Break and Control, and we think Alan Wake 2 will be the studio’s biggest work in terms of offering a big world that you can explore in the way you see fit.
2- Improvements to the third person gameplay system
If you decide to think of a unique survival horror game that came out recently, we suspect that your mind will automatically go to Resident Evil Village, the masterpiece that Capcom presented to us in the first half of 2021. That game like RE7 Biohazard was a first-person perspective, and many players (Me included) We believe that the first-person perspective offers the player a more exciting and enjoyable third person horror experience.
Although we had hoped that Remedy Entertainment would combine the first and third person perspectives in Alan Wake 2, director Sam Lake confirmed today through his official Twitter account that the game will be completely third-person.
The improvements we would like to see is for the game to be an Over the shoulder experience like Resident Evil 2 Remake. We don’t want to find the gameplay camera shifting from right to left provocatively as it did in the first part. Studio Remedy has perfected the camera design especially in Control, and we expect we’ll find a design similar or even better with Alan Wake 2.
3- Add new gameplay mechanics
If we look at recent Studio Remedy games like Quantum Break and Control, we’ll find that each of them has managed to introduce completely new gameplay mechanics to the industry in a distinctive style that aligns with their storytelling system.
Let’s go back in time to Alan Wake 1. Although the first part was fun most of the time, the gameplay mechanics were pretty minimal. The main idea of the game during the 8-10 hours was to highlight the enemies of darkness using light sources such as flashlights or flames, and then shoot them with a pistol or shotgun to eliminate them completely.
At the beginning of the game, it was fun and we had no problems with it, but as we progressed in the story and moved from one area to another, we found myself doing the same thing over and over again. This did not affect the game during our experience itself, especially since we were fully integrated into the story. But after we finished the experiment and decided to criticize it objectively, we found that the gameplay needed major improvements.
Of course, we don’t want Alan Wake 2 to be full of supernatural powers like Quantum Break or Control, but at least we want to add more mechanics that make the game more fun. Since Alan Wake 2 is going to be a survival horror experience, we think adding stealth and stealth is likely to make some nice changes to the game. Alan Wake 2 also needs more diversification in gear and weapons because the first part’s resources were very limited.
In general, Remedy will be out of sight for about 6 months, and we think that after this article, there will be no need to talk about more details about the game until the studio shares new information at the upcoming E3. We’re very excited about the Alan Wake series coming back to life, and what excites us most is its approach to the genre of psychological horror because that’s our favorite type of game. Alan Wake 2 is coming in 2023 on PC (exclusively via the Epic Games Store), PlayStation 5, and Xbox Series X|S.